COMPANY INFORMATION
WHAT WE DO
Welcome to Sproing, Austrias leading game development studio! Located in the center of Vienna, our team of over 40 developers is currently working on several high quality video games for the global market.
HOW WE WORK
Our work rests upon three principles:
ReliabilityWe deliver in time, and we deliver polished, balanced, finished games. We plan our projects professionally and provide our employees with an environment that empowers them to deliver games they can be proud of.
QualityWe are committed to making good games. Even on smaller projects, we want to be pleased by our own achievement. When we finish developing a game, we always want to be able to give it as a gift to our dearest friends.
VarietyWe offer a wide range of genre and platform expertise. For our customers this means that we are able to handle a broad variety of projects, be it a hardcore simulation or a kids game, a casual shooter or a compelling adventure. For us as a team, this means that an interesting new challenge is always ahead.
We do best what we like most - successful business in games.
This is why we're around since 2001.
WHERE WE COME FROM
Sproing was founded in 2001 as a GmbH (LLC). Harald Riegler and Gerhard Seiler were developing games together before that and still own and run the company today.
We successfully shipped over 50 titles, from very small to large scale games, retail and online, on a variety of platforms such as Wii, PlayStation 2, Xbox, Nintendo DS, PlayStation and the Gameboy Advance.
MANAGEMENT
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Harald Riegler - CEO
Harald, born 1974, is in charge of business development, legal and finances.
Originally also a programmer and a musician, he took over finance and legal when the company was founded, and has worked in this position ever since. Harald is a frequent speaker at industry events, is a board member of GAME, and helped co-founding the European Game Developer Federation EGDF. He is also advisory board member on several industry events.
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Gerhard Seiler - CTO
Gerhard, born 1972, oversees technology and engineering at Sproing.
He is responsible for our codebase development as well as for the programming team. After freelancing in games industry for 12 years, he founded the company together with Harald Riegler in 2001, and developed it to the position it is in today. |
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Johanna Schober - Development Director
Johanna, born 1981, is responsible for process development, growth and team management.
She studied economics and information management at FH Salzburg. Johanna joined Sproing in 2003 and worked as a project manager on several of our high profile titles before assuming her current role in 2006.
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